This is an old tutorial for the THETA S. The new camera is for the THETA V. We’re still having some problems getting the THETA V to work with Unity for live streaming.
The technique described with the THETA S will not result in a usable end-user app. At least, I don’t think so. It’s for development and has only been tested inside of the Unity development environment. If you have a THETA S and want to produce end-user applications, you can stitch it yourself. See the tutorial below.
Do you have a THETA V or a THETA S?